
EMPATHY – FRIEND NOT FOE IN INSTRUCTIONAL DESIGN
This article makes a case for empathy in instructional design. In doing so, it refers to another piece that distinguishes between human-centered-ness and empathy in the design of things.
This article makes a case for empathy in instructional design. In doing so, it refers to another piece that distinguishes between human-centered-ness and empathy in the design of things.
The question of learner control has always been an important issue in e-learning. Some argue that giving learners control over their learning process can enhance engagement and improve learning outcomes. At the same time, there is a tangible fear that too much control can lead to distractions and ineffective learning. In this article, we explore the idea of learner control and examine whether it is truly beneficial for learners or not.
You are probably already familiar with the term WIIFM if you’ve worked in L&D for any amount of time. But what exactly is it, and why is it important? And how do you write a killer WIIFM that makes learners want to go through the course.
We’re used to trying different tactics to make our content a little bit more engaging. But here, we are talking about a highly under-utilized tactic – humor. I can hear the alarm bells ringing already. The content is too serious! No one will laugh! I don’t know how to write humor!… and so on. Relax. This article explores a few tips you can use to incorporate a little bit of humor into your next instructional writing project. Hope you have fun!
The way vendors prepare proposals, even the topics they address, are very varied. Then how do you compare effectively and see if a vendor has given you a thoughtful proposal, with an actual solution?
In this free eBook, we give you a complete rundown of what it takes to make a success of e-Learning implementation at the workplace.
Many a time, as learning designers, we tend to get into action without asking some basic questions.